PBRMaterialType

PBRMaterialType()

Sets the PBR material type.(Deprecated)

Members

staticSuperMap3D.PBRMaterialType.EMISSION

Use the second texture as the emissive texture, with the enum value of 4.

staticSuperMap3D.PBRMaterialType.NONE

Do not use pbr material, with the enum value of 0.

staticSuperMap3D.PBRMaterialType.ROUGHNESS

Use the texture's transparency channel as the roughness of the pbr material, with the enum value of 8.