-
inneradd$2(out, a, b) → mat3
-
Adds two mat3's
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the first operand |
b |
mat3
|
the second operand |
Returns:
out
-
inneradjoint$1(out, a) → mat3
-
Calculates the adjugate of a mat3
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the source matrix |
Returns:
out
-
-
Creates a new mat3 initialized with values from an existing matrix
Name |
Type |
Description |
a |
mat3
|
matrix to clone |
Returns:
a new 3x3 matrix
-
innercopy$2(out, a) → mat3
-
Copy the values from one mat3 to another
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the source matrix |
Returns:
out
-
-
Creates a new identity mat3
Returns:
a new 3x3 matrix
-
innerdeterminant$2(a) → Number
-
Calculates the determinant of a mat3
Name |
Type |
Description |
a |
mat3
|
the source matrix |
Returns:
determinant of a
-
innerequals$3(a, b) → Boolean
-
Returns whether or not the matrices have approximately the same elements in the same position.
Name |
Type |
Description |
a |
mat3
|
The first matrix. |
b |
mat3
|
The second matrix. |
Returns:
True if the matrices are equal, false otherwise.
-
innerexactEquals$2(a, b) → Boolean
-
Returns whether or not the matrices have exactly the same elements in the same position (when compared with ===)
Name |
Type |
Description |
a |
mat3
|
The first matrix. |
b |
mat3
|
The second matrix. |
Returns:
True if the matrices are equal, false otherwise.
-
-
Returns Frobenius norm of a mat3
Name |
Type |
Description |
a |
mat3
|
the matrix to calculate Frobenius norm of |
Returns:
Frobenius norm
-
innerfromMat2d(out, a) → mat3
-
Copies the values from a mat2d into a mat3
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat2d
|
the matrix to copy |
Returns:
out
-
innerfromMat4(out, a) → mat3
-
Copies the upper-left 3x3 values into the given mat3.
Name |
Type |
Description |
out |
mat3
|
the receiving 3x3 matrix |
a |
mat4
|
the source 4x4 matrix |
Returns:
out
-
innerfromQuat(out, q) → mat3
-
Calculates a 3x3 matrix from the given quaternion
Name |
Type |
Description |
out |
mat3
|
mat3 receiving operation result |
q |
quat
|
Quaternion to create matrix from |
Returns:
out
-
innerfromRotation$2(out, rad) → mat3
-
Creates a matrix from a given angle
This is equivalent to (but much faster than):
mat3.identity(dest);
mat3.rotate(dest, dest, rad);
Name |
Type |
Description |
out |
mat3
|
mat3 receiving operation result |
rad |
Number
|
the angle to rotate the matrix by |
Returns:
out
-
innerfromScaling$2(out, v) → mat3
-
Creates a matrix from a vector scaling
This is equivalent to (but much faster than):
mat3.identity(dest);
mat3.scale(dest, dest, vec);
Name |
Type |
Description |
out |
mat3
|
mat3 receiving operation result |
v |
vec2
|
Scaling vector |
Returns:
out
-
innerfromTranslation$1(out, v) → mat3
-
Creates a matrix from a vector translation
This is equivalent to (but much faster than):
mat3.identity(dest);
mat3.translate(dest, dest, vec);
Name |
Type |
Description |
out |
mat3
|
mat3 receiving operation result |
v |
vec2
|
Translation vector |
Returns:
out
-
innerfromValues$2(m00, m01, m02, m10, m11, m12, m20, m21, m22) → mat3
-
Create a new mat3 with the given values
Name |
Type |
Description |
m00 |
Number
|
Component in column 0, row 0 position (index 0) |
m01 |
Number
|
Component in column 0, row 1 position (index 1) |
m02 |
Number
|
Component in column 0, row 2 position (index 2) |
m10 |
Number
|
Component in column 1, row 0 position (index 3) |
m11 |
Number
|
Component in column 1, row 1 position (index 4) |
m12 |
Number
|
Component in column 1, row 2 position (index 5) |
m20 |
Number
|
Component in column 2, row 0 position (index 6) |
m21 |
Number
|
Component in column 2, row 1 position (index 7) |
m22 |
Number
|
Component in column 2, row 2 position (index 8) |
Returns:
A new mat3
-
inneridentity$2(out) → mat3
-
Set a mat3 to the identity matrix
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
Returns:
out
-
innerinvert$2(out, a) → mat3
-
Inverts a mat3
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the source matrix |
Returns:
out
-
-
Alias for mat3.multiply
-
innermultiply$2(out, a, b) → mat3
-
Multiplies two mat3's
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the first operand |
b |
mat3
|
the second operand |
Returns:
out
-
innermultiplyScalar$2(out, a, b) → mat3
-
Multiply each element of the matrix by a scalar.
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the matrix to scale |
b |
Number
|
amount to scale the matrix's elements by |
Returns:
out
-
innermultiplyScalarAndAdd$2(out, a, b, scale) → mat3
-
Adds two mat3's after multiplying each element of the second operand by a scalar value.
Name |
Type |
Description |
out |
mat3
|
the receiving vector |
a |
mat3
|
the first operand |
b |
mat3
|
the second operand |
scale |
Number
|
the amount to scale b's elements by before adding |
Returns:
out
-
innernormalFromMat4(out, a) → mat3
-
Calculates a 3x3 normal matrix (transpose inverse) from the 4x4 matrix
Name |
Type |
Description |
out |
mat3
|
mat3 receiving operation result |
a |
mat4
|
Mat4 to derive the normal matrix from |
Returns:
out
-
innerprojection(out, width, height) → mat3
-
Generates a 2D projection matrix with the given bounds
Name |
Type |
Description |
out |
mat3
|
mat3 frustum matrix will be written into |
width |
number
|
Width of your gl context |
height |
number
|
Height of gl context |
Returns:
out
-
innerrotate$2(out, a, rad) → mat3
-
Rotates a mat3 by the given angle
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the matrix to rotate |
rad |
Number
|
the angle to rotate the matrix by |
Returns:
out
-
innerscale$2(out, a, v) → mat3
-
Scales the mat3 by the dimensions in the given vec2
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the matrix to rotate |
v |
vec2
|
the vec2 to scale the matrix by |
Returns:
out
-
innerset$2(out, m00, m01, m02, m10, m11, m12, m20, m21, m22) → mat3
-
Set the components of a mat3 to the given values
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
m00 |
Number
|
Component in column 0, row 0 position (index 0) |
m01 |
Number
|
Component in column 0, row 1 position (index 1) |
m02 |
Number
|
Component in column 0, row 2 position (index 2) |
m10 |
Number
|
Component in column 1, row 0 position (index 3) |
m11 |
Number
|
Component in column 1, row 1 position (index 4) |
m12 |
Number
|
Component in column 1, row 2 position (index 5) |
m20 |
Number
|
Component in column 2, row 0 position (index 6) |
m21 |
Number
|
Component in column 2, row 1 position (index 7) |
m22 |
Number
|
Component in column 2, row 2 position (index 8) |
Returns:
out
-
-
Returns a string representation of a mat3
Name |
Type |
Description |
a |
mat3
|
matrix to represent as a string |
Returns:
string representation of the matrix
-
-
Alias for mat3.subtract
-
innersubtract$2(out, a, b) → mat3
-
Subtracts matrix b from matrix a
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the first operand |
b |
mat3
|
the second operand |
Returns:
out
-
innertranslate$1(out, a, v) → mat3
-
Translate a mat3 by the given vector
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the matrix to translate |
v |
vec2
|
vector to translate by |
Returns:
out
-
innertranspose$1(out, a) → mat3
-
Transpose the values of a mat3
Name |
Type |
Description |
out |
mat3
|
the receiving matrix |
a |
mat3
|
the source matrix |
Returns:
out