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Add PlottingLayer object
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Find the PlottingLayer object by layer name
Name |
Type |
Description |
name |
String
|
Layer name
|
Returns:
PlottingLayer object
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Find the PlottingLayer object by index
Name |
Type |
Description |
index |
Number
|
index |
Returns:
PlottingLayer object
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Get all the plotting layers of the current scene
Returns:
Return an array of PlottingLayer objects
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Query the symbol in the current scene by UUID
Returns:
plotting object
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Get the plotting layer by layer name
Returns:
Return the PlottingLayer object
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get the active plotting layer in the current scene
Returns:
Return the active PlottingLayer object
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Get the current click selected PlottingLayer
Returns:
Return the PlottingLayer object
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Release all selection sets
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Delete the PlottingLayer object based on the layer name
Name |
Type |
Default |
Description |
name |
String
|
|
layer name |
destroy |
Boolean
|
true
|
optional
Whether to release WebGL resources, releasing by default
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Delete all PlottingLayer objects
Name |
Type |
Default |
Description |
destroy |
Boolean
|
true
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optional
Whether to release resources, defaulting to true
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setPlottingLayerIsActived(name, drawCtrl, editCtrl) → Boolean
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Set the plotting layer in the current scene to the active state
Returns:
Whether the setting was successful
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setSelectedLayer(plotting layer)
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set selected PlottingLayer