-
inneradd$8(out, a, b) → vec2
-
Adds two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
innerangle$1(a, b) → Number
-
Get the angle between two 2D vectors
Name |
Type |
Description |
a |
vec2
|
The first operand |
b |
vec2
|
The second operand |
Returns:
The angle in radians
-
innerceil$2(out, a) → vec2
-
Math.ceil the components of a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to ceil |
Returns:
out
-
-
Creates a new vec2 initialized with values from an existing vector
Name |
Type |
Description |
a |
vec2
|
vector to clone |
Returns:
a new 2D vector
-
innercopy$8(out, a) → vec2
-
Copy the values from one vec2 to another
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the source vector |
Returns:
out
-
-
Creates a new, empty vec2
Returns:
a new 2D vector
-
innercross$2(out, a, b) → vec3
-
Computes the cross product of two vec2's
Note that the cross product must by definition produce a 3D vector
Name |
Type |
Description |
out |
vec3
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
-
Alias for vec2.distance
-
innerdistance$2(a, b) → Number
-
Calculates the euclidian distance between two vec2's
Name |
Type |
Description |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
distance between a and b
-
-
Alias for vec2.divide
-
innerdivide$2(out, a, b) → vec2
-
Divides two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
innerdot$4(a, b) → Number
-
Calculates the dot product of two vec2's
Name |
Type |
Description |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
dot product of a and b
-
innerequals$9(a, b) → Boolean
-
Returns whether or not the vectors have approximately the same elements in the same position.
Name |
Type |
Description |
a |
vec2
|
The first vector. |
b |
vec2
|
The second vector. |
Returns:
True if the vectors are equal, false otherwise.
-
innerexactEquals$8(a, b) → Boolean
-
Returns whether or not the vectors exactly have the same elements in the same position (when compared with ===)
Name |
Type |
Description |
a |
vec2
|
The first vector. |
b |
vec2
|
The second vector. |
Returns:
True if the vectors are equal, false otherwise.
-
innerfloor$2(out, a) → vec2
-
Math.floor the components of a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to floor |
Returns:
out
-
innerforEach$2(a, stride, offset, count, fn, arg) → Array
-
Perform some operation over an array of vec2s.
Name |
Type |
Description |
a |
Array
|
the array of vectors to iterate over |
stride |
Number
|
Number of elements between the start of each vec2. If 0 assumes tightly packed |
offset |
Number
|
Number of elements to skip at the beginning of the array |
count |
Number
|
Number of vec2s to iterate over. If 0 iterates over entire array |
fn |
function
|
Function to call for each vector in the array |
arg |
Object
|
optional
additional argument to pass to fn |
Returns:
a
-
innerfromValues$8(x, y) → vec2
-
Creates a new vec2 initialized with the given values
Name |
Type |
Description |
x |
Number
|
X component |
y |
Number
|
Y component |
Returns:
a new 2D vector
-
innerinverse$2(out, a) → vec2
-
Returns the inverse of the components of a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to invert |
Returns:
out
-
-
Alias for vec2.length
-
innerlength$4(a) → Number
-
Calculates the length of a vec2
Name |
Type |
Description |
a |
vec2
|
vector to calculate length of |
Returns:
length of a
-
innerlerp$4(out, a, b, t) → vec2
-
Performs a linear interpolation between two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
t |
Number
|
interpolation amount, in the range [0-1], between the two inputs |
Returns:
out
-
innermax$2(out, a, b) → vec2
-
Returns the maximum of two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
innermin$2(out, a, b) → vec2
-
Returns the minimum of two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
-
Alias for vec2.multiply
-
innermultiply$8(out, a, b) → vec2
-
Multiplies two vec2's
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
innernegate$2(out, a) → vec2
-
Negates the components of a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to negate |
Returns:
out
-
innernormalize$4(out, a) → vec2
-
Normalize a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to normalize |
Returns:
out
-
innerrandom$3(out, scale) → vec2
-
Generates a random vector with the given scale
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
scale |
Number
|
optional
Length of the resulting vector. If ommitted, a unit vector will be returned |
Returns:
out
-
innerrotate$4(out, a, b, c) → vec2
-
Rotate a 2D vector
Name |
Type |
Description |
out |
vec2
|
The receiving vec2 |
a |
vec2
|
The vec2 point to rotate |
b |
vec2
|
The origin of the rotation |
c |
Number
|
The angle of rotation |
Returns:
out
-
innerround$2(out, a) → vec2
-
Math.round the components of a vec2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
vector to round |
Returns:
out
-
innerscale$8(out, a, b) → vec2
-
Scales a vec2 by a scalar number
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the vector to scale |
b |
Number
|
amount to scale the vector by |
Returns:
out
-
innerscaleAndAdd$2(out, a, b, scale) → vec2
-
Adds two vec2's after scaling the second operand by a scalar value
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
scale |
Number
|
the amount to scale b by before adding |
Returns:
out
-
innerset$8(out, x, y) → vec2
-
Set the components of a vec2 to the given values
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
x |
Number
|
X component |
y |
Number
|
Y component |
Returns:
out
-
-
Alias for vec2.squaredDistance
-
-
Alias for vec2.squaredLength
-
innersquaredDistance$2(a, b) → Number
-
Calculates the squared euclidian distance between two vec2's
Name |
Type |
Description |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
squared distance between a and b
-
innersquaredLength$4(a) → Number
-
Calculates the squared length of a vec2
Name |
Type |
Description |
a |
vec2
|
vector to calculate squared length of |
Returns:
squared length of a
-
-
Returns a string representation of a vector
Name |
Type |
Description |
a |
vec2
|
vector to represent as a string |
Returns:
string representation of the vector
-
-
Alias for vec2.subtract
-
innersubtract$6(out, a, b) → vec2
-
Subtracts vector b from vector a
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the first operand |
b |
vec2
|
the second operand |
Returns:
out
-
-
Transforms the vec2 with a mat2
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the vector to transform |
m |
mat2
|
matrix to transform with |
Returns:
out
-
-
Transforms the vec2 with a mat2d
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the vector to transform |
m |
mat2d
|
matrix to transform with |
Returns:
out
-
-
Transforms the vec2 with a mat3
3rd vector component is implicitly '1'
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the vector to transform |
m |
mat3
|
matrix to transform with |
Returns:
out
-
-
Transforms the vec2 with a mat4
3rd vector component is implicitly '0'
4th vector component is implicitly '1'
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
a |
vec2
|
the vector to transform |
m |
mat4
|
matrix to transform with |
Returns:
out
-
-
Set the components of a vec2 to zero
Name |
Type |
Description |
out |
vec2
|
the receiving vector |
Returns:
out