It is used to specify the mapping method of the excavation texture.
Value description: REPEAT is a repeated texture. CLAMP_TO_EDGE is a non-repeating texture (stretch to edge texture).
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Default Value:
SuperMap3D.TextureWrap.REPEAT // Repeat Texture
Example:
viewer.scene.globe.addExcavationRegion({
name : 'test' ,
position : pts,
height : 100,
transparent : false
textureWrap :SuperMap3D.TextureWrap.REPEAT // repeat texture
});